Panic

Panic+ Panic+ (*)

After combat, if unit attacked, bonuses on target and foes within 2 spaces of target become penalties through their next actions.

MIGHT
11
RANGE
2
SP
300
TYPE
Staff

Panic Panic (2)

After combat, if unit attacked, bonuses on foe become penalties through its next action.

MIGHT
7
RANGE
2
SP
150
TYPE
Staff

Assault Assault (1)

MIGHT
10
RANGE
2
SP
50
TYPE
Staff

Has Panic