Iron Bow

Fujin Yumi Fujin Yumi (*)

Effective against flying units. Unit can pass though foes if own HP ≥ 50%.

MIGHT
14
RANGE
2
SP
400
TYPE
Bow

Assassin's Bow+ Assassin's Bow+ (25)

Effective against flying units. If target has a dagger, it can't make a follow-up attack and this unit will.

MIGHT
11
RANGE
2
SP
300
TYPE
Bow

Assassin's Bow Assassin's Bow (24)

Effective against flying units. If target has a dagger, it can't make a follow-up attack and this unit will.

MIGHT
7
RANGE
2
SP
200
TYPE
Bow

Silver Bow+ Silver Bow+ (23)

Effective against flying units.

MIGHT
13
RANGE
2
SP
300
TYPE
Bow

Killer Bow+ Killer Bow+ (22)

Effective against flying units. Accelerates Special trigger (cooldown count-1).

MIGHT
9
RANGE
2
SP
300
TYPE
Bow

Killer Bow Killer Bow (21)

Effective against flying units. Accelerates Special trigger (cooldown count-1).

MIGHT
5
RANGE
2
SP
200
TYPE
Bow

Mulagir Mulagir (20)

Effective against flying units. Grants Spd+3. If foe is magic user, foe's bonuses (from skills like Fortify, Rally, etc.) are nullified during combat.

MIGHT
14
RANGE
2
SP
400
TYPE
Bow

Slaying Bow+ Slaying Bow+ (19)

Effective against flying units. Accelerates Special trigger (cooldown count-1).

MIGHT
12
RANGE
2
SP
300
TYPE
Bow

Slaying Bow Slaying Bow (18)

Effective against flying units. Accelerates Special trigger (cooldown count-1).

MIGHT
8
RANGE
2
SP
200
TYPE
Bow

Parthia Parthia (17)

Effective against flying units. Grants Res+4 during combat if initiating attack.

MIGHT
14
RANGE
2
SP
400
TYPE
Bow

Monstrous Bow+ Monstrous Bow+ (16)

Effective against flying foes. After combat, if unit attacked, bonuses on all foes within 2 spaces of target become penalties through foes' next actions.

MIGHT
12
RANGE
2
SP
300
TYPE
Bow

Monstrous Bow Monstrous Bow (15)

Effective against flying foes. After combat, if unit attacked, bonuses on all foes within 2 spaces of target become penalties through foes' next actions.

MIGHT
8
RANGE
2
SP
200
TYPE
Bow

Nidhogg Nidhogg (14)

Effective against flying units. During combat, unit's Atk/Spd/Def/Res boosted by number of adjacent allies x 2.

MIGHT
14
RANGE
2
SP
400
TYPE
Bow

Silver Bow Silver Bow (13)

Effective against flying units.

MIGHT
9
RANGE
2
SP
200
TYPE
Bow

Brave Bow+ Brave Bow+ (12)

Spd-5. Effective against flying units. Attacks twice if unit initiates combat.

MIGHT
7
RANGE
2
SP
300
TYPE
Bow

Brave Bow Brave Bow (11)

Spd-5. Effective against flying units. Attacks twice if unit initiates combat.

MIGHT
4
RANGE
2
SP
200
TYPE
Bow

Refreshing Bolt+ Refreshing Bolt+ (10)

If unit has 100% HP at start of combat, unit gets Atk/Spd/Def/Res+2.If attacking, unit will take 2 damage after combat.Effective against fliers.

MIGHT
12
RANGE
2
SP
300
TYPE
Bow

Refreshing Bolt Refreshing Bolt (9)

If unit has 100% HP at start of combat, unit gets Atk/Spd/Def/Res+2.If attacking, unit will take 2 damage after combat.Effective against fliers.

MIGHT
8
RANGE
2
SP
200
TYPE
Bow

Firesweep Bow+ Firesweep Bow+ (8)

Effective against fliers. Unit and enemies cannot use counterattacks.

MIGHT
11
RANGE
2
SP
300
TYPE
Bow

Firesweep Bow Firesweep Bow (7)

Effective against fliers. Unit and enemies cannot use counterattacks.

MIGHT
7
RANGE
2
SP
200
TYPE
Bow

Cupid Arrow+ Cupid Arrow+ (6)

Grants allies within 2 spaces Def/Res+2 through their next actions after any combat this unit initiates.Effective against fliers.

MIGHT
12
RANGE
2
SP
300
TYPE
Bow

Cupid Arrow Cupid Arrow (5)

Grants allies within 2 spaces Def/Res+2 through their next actions after any combat this unit initiates.Effective against fliers.

MIGHT
8
RANGE
2
SP
200
TYPE
Bow

Clarisse's Bow+ Clarisse's Bow+ (4)

After this unit attacks, foes within 2 spaces of target suffer Atk/Spd-5 through their next actions.Effective against flying units.

MIGHT
11
RANGE
2
SP
300
TYPE
Bow

Clarisse's Bow Clarisse's Bow (3)

After this unit attacks, foes within 2 spaces of target suffer Atk/Spd-5 through their next actions.Effective against flying units.

MIGHT
7
RANGE
2
SP
200
TYPE
Bow

Steel Bow Steel Bow (2)

Effective against flying units.

MIGHT
6
RANGE
2
SP
100
TYPE
Bow

Iron Bow Iron Bow (1)

Effective against flying units.

MIGHT
4
RANGE
2
SP
50
TYPE
Bow

Has Iron Bow