Elthunder

Blárwolf+ Blárwolf+ (*)

Effective against cavalry units.

MIGHT
10
RANGE
2
SP
300
TYPE
Tome

Blárwolf Blárwolf (22)

Effective against cavalry units.

MIGHT
6
RANGE
2
SP
200
TYPE
Tome

Dancer's Score+ Dancer's Score+ (21)

If unit initiates attack, adjacent allies recover 7 HP after combat.

MIGHT
12
RANGE
2
SP
300
TYPE
Tome

Dancer's Score Dancer's Score (20)

If unit initiates attack, adjacent allies recover 7 HP after combat.

MIGHT
8
RANGE
2
SP
200
TYPE
Tome

Blárraven+ Blárraven+ (19)

Grants weapon advantage vs. colorless foes.

MIGHT
11
RANGE
2
SP
300
TYPE
Tome

Blárraven Blárraven (18)

Grants weapon advantage vs. colorless foes.

MIGHT
7
RANGE
2
SP
200
TYPE
Tome

Dire Thunder Dire Thunder (17)

Spd-5. Attack twice when initiating combat.

MIGHT
9
RANGE
2
SP
400
TYPE
Tome

Blárblade+ Blárblade+ (16)

Slows Special trigger (cooldown count+1).Adds total bonuses on unit to damage dealt.

MIGHT
13
RANGE
2
SP
300
TYPE
Tome

Blárblade Blárblade (15)

Slows Special trigger (cooldown count+1).Adds total bonuses on unit to damage dealt.

MIGHT
9
RANGE
2
SP
200
TYPE
Tome

Blárowl+ Blárowl+ (14)

During combat, unit's Atk/Spd/Def/Res boosted by number of adjacent allies x 2.

MIGHT
10
RANGE
2
SP
300
TYPE
Tome

Blárowl Blárowl (13)

During combat, unit's Atk/Spd/Def/Res boosted by number of adjacent allies x 2.

MIGHT
6
RANGE
2
SP
200
TYPE
Tome

Weirding Tome Weirding Tome (12)

Grants Spd+3. At start of turn, all foes in cardinal directions, and with Res 1 or more lower than unit, suffer Spd-5 until the end of foes' next actions.

MIGHT
14
RANGE
2
SP
400
TYPE
Tome

Blue Egg+ Blue Egg+ (11)

If unit initiates attack, unit recovers 4 HP after the battle.

MIGHT
11
RANGE
2
SP
300
TYPE
Tome

Blue Egg Blue Egg (10)

If unit initiates attack, unit recovers 4 HP after the battle.

MIGHT
7
RANGE
2
SP
200
TYPE
Tome

Aura Aura (9)

Restores 5 HP to adjacent allies after any combat this unit initiates.

MIGHT
14
RANGE
2
SP
400
TYPE
Tome

Dark Aura Dark Aura (8)

Grants adjacent allies who use swords, axes, lances, or dragonstones Atk+6 through their next actions at the start of each turn.

MIGHT
14
RANGE
2
SP
400
TYPE
Tome

Thoron Thoron (7)

MIGHT
9
RANGE
2
SP
200
TYPE
Tome

Sealife Tome+ Sealife Tome+ (6)

Grants allies within 2 spaces Atk/Spd+1 during combat.

MIGHT
12
RANGE
2
SP
300
TYPE
Tome

Sealife Tome Sealife Tome (5)

Grants allies within 2 spaces Atk/Spd+1 during combat.

MIGHT
8
RANGE
2
SP
200
TYPE
Tome

Blessed Bouquet+ Blessed Bouquet+ (4)

Grants allies within 2 spaces Def/Res+2 through their next actions after any combat this unit initiates.

MIGHT
12
RANGE
2
SP
300
TYPE
Tome

Blessed Bouquet Blessed Bouquet (3)

Grants allies within 2 spaces Def/Res+2 through their next actions after any combat this unit initiates.

MIGHT
8
RANGE
2
SP
200
TYPE
Tome

Elthunder Elthunder (2)

MIGHT
6
RANGE
2
SP
100
TYPE
Tome

Thunder Thunder (1)

MIGHT
4
RANGE
2
SP
50
TYPE
Tome

Has Elthunder