Growing Wind

Growing Wind Growing Wind (*)

Before combat this unit initiates, foes in a wide area near target take damage equal to (unit's Atk minus foe's Def or Res).

COOLDOWN
4
SP
300

Rising Wind Rising Wind (1)

Before combat this unit initiates, foes in an area near target take damage equal to (unit's Atk minus foe's Def or Res).

COOLDOWN
4
SP
150

Has Growing Wind