Panic Ploy 3Panic Ploy 3

Panic Ploy 3 Panic Ploy 3 (*)

At start of turn, bonuses become penalties on all foes in cardinal directions with HP 1 or more lower than unit through foe's next action.

SP
240
TYPE
C

Panic Ploy 2 Panic Ploy 2 (2)

At start of turn, bonuses become penalties on all foes in cardinal directions with HP 3 or more lower than unit through foe's next action.

SP
120
TYPE
C

Panic Ploy 1 Panic Ploy 1 (1)

At start of turn, bonuses become penalties on all foes in cardinal directions with HP 5 or more lower than unit through foe's next action.

SP
60
TYPE
C

Has Panic Ploy 3