Restores HP = 50% of Atk -10. (Minimum of 7 HP.)If target's HP is ≤ 50%, the lower the target's HP, the more HP is restored.
Restores 7 HP or more the further below 50% the target's HP is.Slows special trigger (cooldown count+1).
Restores HP = this unit's suffered damage +50% of Atk. (Minimum of 7 HP.)Also restores HP to unit = half suffered damage.
Restores HP=7+ this unit's suffered damage.Unit heals HP=half suffered damage.Slows Special trigger (cooldown count+1).
Restores 7 HP each to target and this unit.
Restores 5 HP.